GEAR UP FOR ROBOT SMASHING EXPERIENCE
In GUNS and ROBOTS, the robots come in three module classes based on players’ assembly and unlimited options for character customization. Enjoyable and extremely funny online arena battles where you literally blast your way through. The game provides players with thrilling assortment of maps to explore and dominate. There are fun, breakable objects to shoot at all over the maps. Adrenaline-pumping game play during many maps adding a new dimension to the TPS category.
The different maps add fine mixture of thrill, speed and action to the game play. Dynamic combat experience. Players can choose to line up for “death match”, race, “ capture the flag ” and other game mods engaging in high-level real-time combat. Custom designed arena to test the look, movements and weapons of each robot configuration. BIG or Burn-In Garage provides each player the option to build his character from scratch to the ultimate killing machine and test their shooting skills while assembling their robot. Pinpoint enemies with multiple weapons simultaneously. Thousands of potential combinations per weapon allow players to fine – tune their arsenal according to their game play preferences.MEET THE ROBOTS
In GUNS and ROBOTS, the robots come in three module classes based on players’ assembly . In – game balancing is assured by matchmaking system that provides each player interesting and competitive game play via well organized skill – based ranking system. Players have the option to combine various modules from different classes that result in unique robot configuration. Funny and fragile, the light class is the deadliest class. This class distinguishes from the others with frail body characteristics and light modules.
While the fragile looks are only to mislead the opponent, they are equipped with nuclear reactors, nitro packs and can be attached 
to chassis with up to three tires. The medium class or middleweight is classification for the robot module configuration that can generally serve well in any capacity : offense, defense, “ death match ”, race or “ capture the flag ” mode. They are versatile, durable but still reasonably agile. The heavy class is slow with limited maneuverability but has the most durability of the heavy body modules which makes it perfect for
assisting to the damage output and dodging enemy attacks.
FACE THEIR GUNS
PICK YOUR STYLE from thousands of potential weapon combinations. The game allows players to fine-tune their arsenal and pinpoint enemies with multiple weapons simultaneously. CUSTOMIZATION PROCESS is provided with sets divided according to durability, damage, energy consumption and ammo supply. The weapons are classified according to their visual specifications. Fun cartoon style weapon suffixes and modifiers are fine addition to primary options. The process is facilitated as each player has options to choose from number of cases and weapon enchantments in order to craft their arsenal. All modules variations are class-based and pretty balanced between classes.
HIGH-ACTION Players
who want some high action can pick from variety of long range high DPS light machine guns and cases. There are weapon combinations that do not need ammo but have higher energy consumption. RANGED Wide variety of ranged weapons give
players options to evolve their own game play strategy as the different maps provide objects to take cover and duck behind. HEAVY ARTILLERY GOODNESS Players have the option to choose from heavy weapon upgrades as well. The heavy guns in GUNS and ROBOTS are not accurate as the light machine guns, but they cause considerably more damage. TARGETING PRECISION As the default weapons are
so many we provide our players the option to add personal touch to their weapons. Players have full range of ass kicking
weapon modifiers and quite a few prime weapons to choose.
THEY MAKE BIG DIFFERENCE
The game genre in unique mixture of shooter and online battle arena with fun, customizable options and numerous maps. Besides the usual shooter features the game is based on real – time combat with strategy elements for the different game modes. Players can team up and goof around as much as they like. The personal construction site or Burn – In Garage provided players with infinite ammunition and the ultimate option to test the robot configuration before entering the arenas. There are all sorts of breakable objects and every player can test his shooting skills while assembling. While in test mode, the player can move the robot around in the garage, feel the movement specifics of the different chassis and choose his favorite build.
SEE YOU ALL IN THE BATTLE ARENAS
GUNS and ROBOTS brings unprecedented selection of map options.
Collectables spawn at random locations over some period and reward players.
There are breakable objects to shoot at in case the opponent’s tinhead is not enough.

